Changes for page Входы и выходы (фоновые операции)
Last modified by writer on 2023/09/08 19:05
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... ... @@ -1,4 +1,4 @@ 1 -===== **bool PinGetState (number periphId)**=====1 +===== bool PinGetState (number periphId) ===== 2 2 3 3 Getting the current state of an input or output. 4 4 ... ... @@ -10,7 +10,7 @@ 10 10 11 11 * the current state of the input (output): true - active, false - inactive (if the "Invert" checkbox is selected in the output settings, the physical output corresponds to the physical signal level 0, and vice versa). 12 12 13 -===== **bool MotorPinGetState (number motorId, number motorPeriphId)**=====13 +===== bool MotorPinGetState (number motorId, number motorPeriphId) ===== 14 14 15 15 Getting the current state of the input or output assigned to the motor. 16 16 ... ... @@ -24,7 +24,7 @@ 24 24 25 25 * current state of the motor input (output): true - active, false - inactive (if the “Invert” checkbox is selected in the output settings, the physical output corresponds to the physical signal level 0, and vice versa). 26 26 27 -===== **void PinSetState (number periphId, bool state)**=====27 +===== void PinSetState (number periphId, bool state) ===== 28 28 29 29 Set output status. 30 30 ... ... @@ -34,7 +34,7 @@ 34 34 35 35 * bool state – the state of the output that needs to be set: true - active, false - inactive (if the "Invert" checkbox is selected in the output settings, the physical output corresponds to a physical signal level of 0, and vice versa). 36 36 37 -===== **double GetAnalogInput (number index)**=====37 +===== double GetAnalogInput (number index) ===== 38 38 39 39 Getting an analog input value (from 0 to 1) as real number. 40 40 ... ... @@ -46,7 +46,7 @@ 46 46 47 47 * analog input value (from 0 to 1). 48 48 49 -===== **int GetAnalogInputsCount ()**=====49 +===== int GetAnalogInputsCount () ===== 50 50 51 51 Getting an analog inputs count available for used motion controller. 52 52